In 1994 I started a project called Aggiornamento, literally meaning "bringing up to date," It also embodies a spirit of change,openness,open-mindedness and modernity.The purpose of the project was to describe the opportunities of the World Wide Web for education. This blog informed you on my experiences as an observant participator in Second Life. Since I ve finished my report on SL I have decided to continue on writing about educational initiatives that inspire me.
Tuesday, 16 March 2010
Farmville as an example for learning environments
Farmville is addictive and a fast way to develop RSI in a matter of weeks. So far the bad news. Zynga cashed 60 million $ from its users. No one I speak to ever spent a buck, so......some of us do in a major way. The good news is that I think we can learn a lot from the people that developed FV. We might consider to use their model of interaction in the way we organise and stimulate learning and teaching. How do they succeed in keeping us coming back to plow, to seed and to harvest, as a individual farmer and as a neighbour. What happens if we relate these activities to the learning process? Isn't that plowing, seeding and harvesting too? Take a look at the interaction - model I developed lately, maybe it gets you going!
No comments:
Post a Comment